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Answer by aanimation

![alt text][1] [1]: /storage/temp/25327-fbx-problem.jpg i have some problem too, pls halp me, what can i do to solve it

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Answer by aanimation

i just use this : rb.AddForce(transform.TransformDirection(Vector3.back).normalized * forceValue, ForceMode.VelocityChange); and the directions using Vector3.back (forward, left, right)

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Answer by aanimation

just get a ref : http://docs.unity3d.com/ScriptReference/GUI.GetNameOfFocusedControl.html

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Answer by aanimation

i use this : Vector3 dir = target.position - transform.position; Quaternion lookRot = Quaternion.LookRotation(dir); lookRot.x = 0; lookRot.z = 0; transform.rotation =...

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Answer by aanimation

using UnityEngine; using System.Collections; public class sampleInCSharp : MonoBehaviour { public Vector2 MiniMapLastPos = Vector2.zero; public float MiniMapAbsoluteWidth = 248.0f; //in pixels public...

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Answer by aanimation

find little solutoin as : foreach(string words in messages) { GUILayout.Label(words); }

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Answer by aanimation

if(hit.collider.gameObject.tag == "Tower"){ Transform tower = hit.collider.gameObject.transform; Vector3 Tp = tower.position; Vector3 Pp = this.gameObject.transform.position; Vector3 targetToPlayer =...

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